One month ago, Lytro announced a new open file format and open-source WebGL player, to be released “with the Lytro Illum on July 15″. The camera’s first shipments of the Lytro Illum have been delayed to the end of July, and July 15 quietly went by without release of either the new file format or WebGL player.
One of the major points of critique about Lytro’s light field camera(s) is that the only way to share your pictures online is to upload them to Lytro‘s servers first.
Now, in an effort to boost adoption of light field photography, Lytro has announced a new open file format for light field pictures, which will be based on the WebGL standard for 3D graphics. It will be released as an open source project on GitHub, together with a matching, open-source WebGL Player, which will allow users to host interactive light field pictures on their own websites and servers.
“One barrier to [adoption] is we are not as widely deployed and accepted as JPEG,” CEO Jason Rosenthal said in an interview. “We want to start changing that.”
There has been a wave of reports about a rumoured new Lytro camera that will be running Android. All of these reports can be traced back to a tweet by @evleaks:
Lytro's developing an Android-powered light field camera due for release next quarter. – http://t.co/rZAeMPUsRI
— @evleaks (@evleaks) June 9, 2014
Last week, Lytro CEO Jason Rosenthal gave a video interview to Netzwelt Live on Google Hangouts.
First, Rosenthal talked about his own background, the basics of light field technology and its advantages over conventional optical systems. Then, he answered some questions regarding Lytro’s advance from a gimmick-style proof of concept to a semiprofessional camera system (Lytro Illum), the Illum’s target audience, and some of the camera’s features. Continue reading