Kudos to Jan Kučera (again), for the initiative!
Lytro keeps a steady flow of new features coming for existing and new users of their Light Field Camera. Most importantly, the newest Versions of Lytro Desktop and Lytro Mobile now offer 3D viewing and output for Living Pictures.
Lytro Desktop 3.1 for Mac OS X (32.9 MiB, 200 hits)
Lytro Desktop 3.1 for Windows (31.8 MiB, 340 hits)
But there’s more!
Are you still looking for an easy way to explore those Lytro LFP-files outside of Lytro Desktop? Jan Kučera from Charles University Prague has taken a closer look at the Lytro camera, and published his findings on a small website titled LYTRO meltdown.
Tech-minded fans will find some very detailled information on the camera hardware and structure of basic files associated with the camera and software. For example, did you ever wonder what the “backup” really does, when you connect your camera to the computer for the first time?
The homemade software library (LightFieldLibrary.dll) available at the website works with Lytro’s light field files, and allows programmers to integrate Lytro compatibility into their own software.
Just in time for Lytro’s sales launch in Austria, Germany and Switzerland, the company has released a new major version of their proprietary Lytro Desktop Software, which is used to view, edit and interact with their camera’s light field pictures (“Living Pictures”).
Key features in Lytro Desktop 3.0:
An update to lfpsplitter, provided by Elissa Weidaw, now accommodates for these changes and makes lfpsplitter usable again. The author has made sure to keep the lfpsplitter syntax unchanged.
Since Lytro Desktop 2.0, LFP image stacks are encoded as H264 frame sequences – used to compress files and speed up loading times. Due to “legal issues swirling around H264 decoding”, lfpsplitter does not decode said sequences. There are, however, other tools (e.g. ffmpeg) that will do the extra step for you.
More information and download link: lfpsplitter at GitHub
Here are the official README_V2 contents: Continue reading